GTA 6 interactive map: Leonida and Vice City
Grand Theft Auto VI is set in the state of Leonida — a modern-day take on Florida, centered on a reborn Vice City. Here's what Rockstar has officially shown of the world, region by region.
Drag to move, scroll to zoom, pinch on a phone. Every pin opens the places in that region.
The map inside the game
At 19:00 into An Extended Look, Rockstar opens the pause map, and it is not the flat road diagram the series has used since GTA III. Leonida is drawn as photographic top-down imagery: building roofs, pool decks, marina berths, the pattern of sand between beach umbrellas, with the road network laid over it. This is the only official view of the full map so far.
Known regions of Leonida
Ambrosia
An industrial town in the heart of the state, built around the Allied Crystal sugar refinery, where old-school American industry and old-school values still reign - whatever the cost. Where legitimate work runs out, a notorious biker gang fills in the gaps.
Grassrivers
Leonida's answer to the Everglades: slow rivers, swamps, marshland, and isolated rural communities where alligators roam freely. Untamed and easy to get lost in - and the wildlife is not necessarily the biggest threat lurking out there.
Lake Leonida
The inland lake country Rockstar names as the home of One-Eyed Willie's, the off-road mod shop in the Ultimate Edition. It is one of the few Leonida regions named in official copy rather than spotted in a trailer.
Leonida Keys
A laid-back tropical archipelago at the southern tip of the state, Rockstar's take on the Florida Keys. The dress code is casual and the bars are loaded - but the islands sit on the doorstep of some of the most beautiful and dangerous waters in America. This is where Jason lives and works.
Mount Kalaga National Park
A national landmark on Leonida's northern border and the state's wild fringe - prime hunting, fishing, and off-road trails, with room to breathe far from the Vice City sprawl. The rugged backcountry also suits residents who prefer to live off the grid and unbothered.
Port Gellhorn
A gritty coastal city on Leonida's northwest edge that once lived off tourism and trade. The boom is long gone - what's left is cheap motels, shuttered attractions, and a rough new economy of liquor stores, truck stops, and underground hustles.
Vice City
Leonida's biggest city and the heart of the game, now in a modern-day setting. Rockstar pitches it as the glamour, hustle, and greed of America captured in a single city, with districts including Ocean Beach and Little Cuba alongside a working port.
Every named place, by region
Rockstar has named far more places than it has positioned. These are grouped by the region each entry itself names, so a shop appears under a region only when the official copy puts it there.
Nothing matches the filter
Named, but not placed yet
Rockstar has named these without saying where they are, so they get no pin and no region. Some come from the Ultimate Edition renders, which show the shop and not the street.
What's confirmed — and what isn't
ConfirmedRockstar has confirmed the setting (Leonida and Vice City) and revealed several locations, but the full world map has not been officially released. Map size and layout remain unconfirmed — we don't repeat the numbers going around until Rockstar shows them.
Sources (6)
- www.rockstargames.com · 2025-05-06
- www.rockstargames.com · 2023-12-05
“the state of Leonida, home to the neon-soaked streets of Vice City and beyond”
- www.videogameschronicle.com · 2026-08-28
- www.dexerto.com · 2026-02-05
- www.vice.com · 2026-08-27
- www.rockstargames.com · 2026-08-28
What the map gets at launch
The six pins above are the regions whose position the community base establishes, and we draw no coordinate Rockstar has not shown. From launch day the same canvas takes markers for missions, collectibles and the places we can finally pin ourselves, because at that point we will be playing the game rather than reading about it. If you want to help place them, we collect the work on Discord.