Suppressive fire

Confirmed
Jason moving through the trap house with the health bar and ammo counter on screen, from the GTA 6 Extended Look
© Rockstar Games source

A way to use a gun without killing anyone. You deliberately miss, putting rounds near a target instead of into it, to pin people down and buy the seconds you need to leave.

Sources (2)

Shooting to miss, on purpose

Confirmed

Every Grand Theft Auto so far has answered a firefight the same way: aim at the person and empty the magazine. Nelson describes a second option. You shoot near somebody rather than at them, and the point is the effect on their nerve, not on their body. They take cover, they stop advancing, and the few seconds that buys is the whole mechanic.

Sources (2)

Nelson's own framing

Confirmed

He is explicit about why it exists. The aim is to be able to escape a situation without killing police or civilians, and he says there are plenty of situations you can get through with nobody dead. That is a notable thing for Rockstar to put on the record about a series whose reputation is built the other way.

Sources (1)

The example he gave

Confirmed

In the chase Nelson was demonstrating, the patrol car flipped because Jason shot out its tyres rather than its occupants, and every officer inside walked away from it. It reads as a small thing until you notice it is the difference between a wanted level that decays and one that does not.

Sources (2)

Questions and answers

What is suppressive fire in GTA 6?

Shooting near a target instead of at it, to frighten and pin down whoever you are shooting at. It is new to the series, and Rob Nelson describes it as a way to leave a fight without killing anyone.

Sources (2)
Can you finish GTA 6 without killing police?

Nelson says there are plenty of situations you can get through with nobody dead, and suppressive fire is the tool for it. He has not said the whole game can be played that way.

Sources (2)

Where it appears

Game systems

Related entries

Updated: 2026-09-03