Criminal Profile

Confirmed
Jason with a carbine and Lucia with a pistol against a wall in a dark room, police lights outside
© Rockstar Games source

The game grades what kind of criminal you are, professional or violent and dangerous, and that reading decides how Leonida reacts to you. Rockstar North's head of development describes it as deliberately not a morality meter.

Sources (4)

Not an honour meter

Confirmed

Rob Nelson described the system himself to Famitsu, and his framing is deliberately not moral: the profile reads you as a professional criminal or as violent and dangerous, and that reading decides whether the world around you turns cautious or hostile.

  • Two readings named so far: professional, and violent and dangerous
  • It grades the kind of crime, not the amount of good and evil
  • Insider Gaming ties it to how reactive NPCs and police treat you
  • Rockstar has published no numbers, thresholds or UI for it
Sources (4)

Why the comparison to Red Dead keeps coming up

Confirmed

GamesRadar framed it next to Red Dead Redemption 2's honour system, which is the closest thing the studio has shipped. The difference Nelson draws is that honour asked whether you were a good person, and this asks what kind of criminal you are.

Sources (4)

Questions and answers

Is the Criminal Profile a morality system?

No. Rob Nelson's own framing is that it reads what kind of criminal you are, professional or violent and dangerous, rather than whether you are good or bad.

Sources (2)
What does the profile actually change?

How the people and the world around you react to you. No numbers, thresholds or interface for it have been published.

Sources (2)

Where it appears

Related entries

Updated: 2026-09-02