Sony confirms it has enough PS5 consoles for GTA 6's launch

Sony's results for the first quarter of fiscal year 2026, published on July 30, answer the one hardware question still hanging over GTA 6's launch: whether there will be enough consoles. The report states that Sony has 'secured the quantity of memory necessary' to meet its projected PS5 sales volume for the fiscal year, and that its plan for hardware profitability to stay at last year's level is unchanged. Sony's fiscal year runs to the end of March 2027, so the assurance covers November 19 and the entire holiday season. Kotaku, Engadget and TweakTown all pulled that line out of the report within a day; the PS5 has shipped 95.3 million units to date.

The doubt was real. AI data centres have been buying up memory chips faster than manufacturers can make them, RAM prices have climbed steeply over the past year, and the base PS5 already took a $100 price rise in the US in March 2026. A memory squeeze in the same quarter as the decade's biggest game launch was a plausible shortage scenario, and Sony has now closed it.

What Sony did not promise is the price. The company says it will work to minimise the cost impact of more expensive memory, which is not a pledge that the PS5 will not get dearer. TweakTown reads the unchanged profitability plan as a hint that no further increase is coming before March 2027, but that is an interpretation; Sony never says the words. The console will be on shelves on November 19. What it costs by then is the part Sony left open.

Sources (4)