Strongest pre-order campaign on record: analysts tip GTA 6 to sell up to 51 million in week one
GTA 6's pre-orders are tracking like nothing the industry has measured before. Analytics firm Newzoo published an analysis on July 16 calling it 'the strongest pre-order campaign ever recorded': the firm counted roughly $180 million in digital pre-order spending across the US and the five biggest European markets during the final week of June, when pre-orders opened, and extrapolates around $260 million worldwide for that opening week.
Newzoo then runs that figure through its launch model. GTA 6 fits the curve of a 'proven sequel', a pattern in which about 5.8 percent of all pre-launch revenue arrives in the first week of pre-orders. Applied here, the model points to roughly $4.5 billion in week-one launch revenue, about 51 million copies at an average price of $88. Even if demand for the most anticipated game ever turns out to be unusually front-loaded, the firm still lands on around $3.3 billion and 37 million copies. Either end of that range would make November 19 the biggest entertainment launch in history: GTA 5 needed three days in 2013 to reach its then-record $1 billion.
The usual caution applies. These are projections built from market tracking, not results, and Rockstar and Take-Two have not released a single official pre-order figure. The first hard numbers are expected with Take-Two's quarterly earnings on August 7. Until then this study joins June's analyst chorus, from Piper Sandler's 45 million day-one forecast on up, and every voice points the same way: a launch without precedent.
Sources (3)
- www.videogameschronicle.com · 2026-07-16
- gamesbeat.com · 2026-07-16
- www.gamespot.com · 2026-07-16